GPX files are files used to store data acquired from GPS connections or devices.
the package contains several examples, and also includes individual maps of several countries. Here are some key features of "amMap":· Customize every detail of your map - sizes, colors, disable features you don't need;· Create multi-level
NetAnimator is a network simulator written in flash. It allows you to build up a topolog and send packets throught your network, see and inspect them as they travel, change the headers and observe such protocols as ARP and switch learning.
kraskarta is an interactive map engine. It is based on Macromedia FLASH technology with server scripts written on PERL with postgresql database. List of features included: - search for a street and address, - search for a bus route, - informatio
OmicBrowse, developed with Flash and Java, is a highly evaluated genome browser integrating omics knowledge ranging from genomes to phenomes and is especially appropriate for positional-cloning purposes.
Rapid Math Trainer is a tiny Flash ActionScript Speed math program to train rapid multiplication and addition.Good for any age who wants to improve arithmetic and general maths skills. Quick mathematics is useful.
APE (Actionscript Physics Engine) is a free AS3 open source 2D physics engine for use in Flash and Flex.Features:CircleParticles -fixed or non-fixed -variable mass, elasticity, and surface friction RectangleParticles -rotatable -fixed or non-fixed -v
This project aspires to bring the utility of using the concept of flash cards for learning to computer desktops and hand held devices. Used on a handheld device, it virtually eliminates the need for carying paper based flash cards.
A collection of advanced functions for rounding numbers that offer more options than Math.round(), Math.floor(), and Math.ceil().
Flade (Flash Dynamics Engine) is an open source actionscript 2.0 library for simulating 2D physics using Verlet integration. It currently features rectangular, circular, & wheel primitives, spring & angular constraints, and surfaces composed of line
Implements the behaviours of the Node Class. BinaryTree.as is built using this node class. Each node stores one data element, and has left and right sub-tree pointer which may be null. The node is a 'dumb' nested class -- we just use it for storage;
Implements the behaviours of the DoubleLink Class. Provides methods for replicating in Flash a doubly linked list API in C, written in 1996 by Carl J. Nobile. usage: var inst:DoubleLink = new DoubleLink();
Implements the behaviours of the Dictionary Class. Provides methods for creatung a lookup dictionary, similar in concept to an associative array. usage: var inst:Dictionary = new Dictionary(keyList,dataList)
Implements the behaviours of the BinaryTree Class. Provides methods for creating and displaying results from a binary tree crawl.usage:var inst:BinaryTree = new BinaryTree();
Defines the IObj interface for the Obj superclass and its subclasses, based on JS RayTracer2 by John Haggerty. This is a list of the interface-dependent classes: com.wis.types.Obj - superclass com.wis.math.geom.intersect3D.Intersect3D - extends Obj c
Implements the behaviours of the ColMC Class. The Col class, which supports the methods of this class, isn't very user-friendly, requiring an instance of an mc with a 'Color' object already applied to it. ColMC can be instantiated dynamically with th
Implements the behaviours of the Col Class. This class isn't very user-friendly, requiring an instance of an mc with a 'Color' object already applied to it. However, the Col class supports the methods of the ColMC class, which is much more user-frien
Implements the behaviours of the Arr Class.Provides methods for extending the core Array class. It can be instantiated as an empty array or by a list of arguments, which first clears then populates the class $arr:Array property.usage:var inst:Arr = n
Implements the static behaviours of the Stat Class, which deals with Probability and Statistics math algorithms.usage:Stat.classMethod(args);
Implements the static behaviours of the Format Class. usage: Format.classMethod(classProp);